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Question by oDoyle · Jun 28, 2011 at 01:44 AM · tilemaptile

Simple tile engine/map?

Create two primitive cube prefabs one red one green

put them in an array as a value 1=red 2=green

create a map of 1s and 2s to represent the map made out of the cubes

 {11111222
  11111221
  11122211}

initiate the creation of the map at level start.

anyone know of a tutorial or guide on doing this. I searched for this but couldn't anything.

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Answer by Chris D · Jun 29, 2011 at 08:46 PM

You've written the outline of exactly what you need to do, you just need to put the right functions in a script.

  1. create your array

  2. loop through the array --> for(int i in cubeArray){...

  3. instantiate a cube at the selected location

  4. increment the location coordinates according to whatever logic you want

  5. repeat until your map is created.

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