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Simple tile engine/map?
Create two primitive cube prefabs one red one green
put them in an array as a value 1=red 2=green
create a map of 1s and 2s to represent the map made out of the cubes
{11111222
11111221
11122211}
initiate the creation of the map at level start.
anyone know of a tutorial or guide on doing this. I searched for this but couldn't anything.
Answer by Chris D · Jun 29, 2011 at 08:46 PM
You've written the outline of exactly what you need to do, you just need to put the right functions in a script.
create your array
loop through the array -->
for(int i in cubeArray){...
instantiate a cube at the selected location
increment the location coordinates according to whatever logic you want
repeat until your map is created.
Your answer
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