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Question by lioue01 · Sep 19, 2014 at 02:16 PM · unity3.5

unity app Failed to upload because of Non-public API usage "MPMoviePlayerContentPreloadDidFinishNotification"

Version: Unity 3.5.6

I ran into a very huge and urgent problem when uploading app to appstore, I could not upload the app which developed

by unity 3.5.6 after the latest update of appstore last week

iTunes Connect send me an email, saying that

" Non-public API usage: The app references non-public symbols in "myAppName":MPMoviePlayerContentPreloadDidFinishNotification" "

I suspect that the engine version is too old, "libiPhone-lib.a" of which called this deprecated method

but i can not update to unity 4.0 at this point

is there any way to solve this problem,the problem is very critcal and urgent, thx very much

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Answer by Graham-Dunnett · Sep 19, 2014 at 03:02 PM

http://forum.unity3d.com/threads/submission-error-with-mpmovieplayercontentpreloaddidfinishnotification.267261/#post-1773960

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