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Question by hollym16 · Mar 12, 2014 at 04:44 PM · androiddatabasevuforiaexpansion

Expansion/Database help

I have an app thats got a lot of models etc and goes over the 50mb Android limit.

The app is for Android mobiles and uses Vuforia Augmented Reality plugins.

I've had a look into expansion files but had trouble making it work with the AR and I've looked briefly into drawing data from a database. I'm not too clued in about coding to this degree so would appreciate the help of anyone who has done this before.

Could anyone point me in the right direction of what is the best approach? Links to documentation or other questions is fine.

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Answer by huntsfromshadow · Mar 12, 2014 at 05:20 PM

I would assume you are asking about putting your models in another file so they can be loaded at runtime. That isn't a database in unity terms that is a Asset Bundle. Here is a link to the Asset Bundle system, though you will need Pro.

https://docs.unity3d.com/Documentation/Manual/AssetBundlesIntro.html

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Answer by dleight · Aug 07, 2014 at 06:16 AM

There are other ways to deal with this beyond asset bundles (and which don't require Unity Pro). If you haven't already figured this out, look here: https://developer.vuforia.com/forum/faq/unity-how-can-i-handle-large-android-apps

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