Question by
Slashscreen · Jul 16, 2016 at 12:42 AM ·
scripting problemscript errorcrashingself
BCE0164 and self recurring problems
When this script gets run, it returns a "BCE0164: Cannot infer generic arguments for method 'UnityEngine.Component.GetComponent.()'. Provide stronger type information through arguments, or explicitly state the generic arguments." error, but before I added the if statememnts and stuff, since it makes a collider sphere and blows up everything in the sphere, and it is in the sphere, it alls itself over and over again and crashes unity. What did I do wrong and how do I fix it?
case "Boom":
var bomb = gameObject.Find(otherHit.GetComponent().name);
if (bomb !== gameObject.GetComponent.<Collider>().GetComponent().name){
bomb.SendMessage("explode");
print("KABLOOIE!");
}
break;
Comment
Your answer
Follow this Question
Related Questions
How do i make my enemies face the player? 2D 0 Answers
How do I fix this error? 0 Answers
Halo AddComponent problems 1 Answer
What's wrong with my script? 1 Answer
error CS0103: The name `yourCharacter' does not exist in the current context 1 Answer