Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by taylor white · Mar 14, 2016 at 01:57 PM · scripting problemscript error

How do I fix this error?

Assets/Scripts/Player/PlayerMovement.cs(16,28): error CS1525: Unexpected symbol `anim In the tutorial Survival Shooter, I was following along and this error pop up. The code seem right and is the same as the code in the tutorial and I don't know what I'm doing wrong.

Please help and Thank You

Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Positive7 · Mar 14, 2016 at 02:28 PM 1
Share

$$anonymous$$aybe post your code probably a typo...

avatar image taylor white · Mar 14, 2016 at 11:31 PM 0
Share

Ok

 using UnityEngine;
 
 public class Player$$anonymous$$ovement : $$anonymous$$onoBehaviour
 {
     public float speed = 6f;
 
     Vector3 movement;
     Animator anim;  
     Rigidbody playerRigidbody;
     int float$$anonymous$$ask;
     float camRayLength = 100f;
 
     void Awake()
     {
         floor$$anonymous$$ask = Layer$$anonymous$$ask.Get$$anonymous$$ask ("Floor")
             anim = GetComponent <Animator> ();
         playerRigidbody = GetComponent<Rigidbody> ();
     }
 
     void FixedUpdate ()
     {
         float h = Input.GetAxisRaw ("Horizontal");
         float v = Input.GetAxisRaw ("Vertical");
 
         $$anonymous$$ove (h, v);
         turning ();
         Animating (h, v);
     }
 
     void $$anonymous$$ove (float h, float v)
     {
         movement.Set (h, 0f, v);
         movement = movement.normalized * speed * Time.deltaTime;
         playerRigidbody.$$anonymous$$ovePosition (transform.position + movement);
     }
 
     void turning()
     {
         Ray camRay = Camera.main.ScreenPointToRay (Input.mousePosition);
 
         RaycastHit floorHit;
 
         if (Physics.Raycast (camRay, out floorHit, camRayLength, floor$$anonymous$$ask))
         {
             Vector3 playerTO$$anonymous$$ouse = floorHit.point - Transform.position;
             playerTO$$anonymous$$ouse.y = 0f;
 
             Quaternion newRotataion = Quaternion.LookRotation (playerTO$$anonymous$$ouse);
             playerRigidbody.$$anonymous$$oveRotation (newRotataion);
         }
     }
 
     void Animating(float h, float v)
     {
         bool walking = h !=0f || v != 0f;
         anim.SetBool ("IsWalking", walking);
     }
 }

avatar image Positive7 taylor white · Mar 14, 2016 at 11:42 PM 0
Share

$$anonymous$$issing semicolon at the line 15 floor$$anonymous$$ask = Layer$$anonymous$$ask.Get$$anonymous$$ask ("Floor") change it to floor$$anonymous$$ask = Layer$$anonymous$$ask.Get$$anonymous$$ask ("Floor");

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

Lives going to negative value 3 Answers

Can't add script to anything. 1 Answer

"Can't add script behaviour AssemblyInfo.cs" 0 Answers

error CS1526: A new expression requires () or [] after type 1 Answer

Unity {[(2D)]} RotateAround while jumping 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges