Question by
kawaii_victini · Sep 10, 2020 at 05:41 AM ·
uitexturerendering
A problem when we want to add a render texture to an image from another camera
We meet a problem when we want to add a render texture to an image from another camera (We want to show the view from another camera on this image). It only shows on Scene,but it doesn't show on Game. We try a lot to let it be shown.Finally ,we find that if we change the Aspect from 1920 X 1080 to another and then change it back to 1920 X 1080,it suddenly appears. Beside,we find that this situation only happens when we use SceneManager.LoadSceneAsync() to switch scene.If we use SceneManager.LoadScene() to switch scene ,it won't happen.We don't know why it happens.Thanking for your helping
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