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Question by dnbsyn · Sep 01, 2013 at 03:44 PM · basic programmingcompiler bug

Simple error in void class

I'm having a simple coding problem with C#, i started learning it this week, but its really frustrating for me to use it, its been 4 days i'm trying to get the game to work, but i cant even start because of compilation errors :/

it may be really simple, but im still newbie at programming. thanks in advance and sorry if my writing is bad, i dont live in a english language country.

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Answer by tw1st3d · Sep 01, 2013 at 03:45 PM

Line 6

 public float speed = 10

you're missing a ;

 public float speed = 10;
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avatar image dnbsyn · Sep 01, 2013 at 03:56 PM 0
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still didnt work :(

avatar image tw1st3d · Sep 01, 2013 at 04:03 PM 0
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Dunno, maybe it's the public in your class creation. This code isn't throwing me any errors, however.

 using UnityEngine;
 using System.Collections;
 
 class BulletBehavior : $$anonymous$$onoBehavior
 {
     public float speed = 10.0f; //Your speed
     public Transform thisObj; //Define in editor
     //Use this for initialization
     void Start()
     {
     
     }
     
     //Update is called once per frame
     void Update()
     {
         thisObj.Translate(Vector3.forward * speed);
     }
 }
avatar image YoungDeveloper · Sep 01, 2013 at 04:05 PM 0
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He probably didn't save the script before running it.

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