3D Model Texture Won't Load in Unity
I'm following along with tutorials for a class on how to create 3d models. Right now, we're importing them to Unity. I followed along with everything the guy in the video said - I exported it as an fbx file and told Unity to use external materials (for reference, it's this one https://www.youtube.com/watch?v=gXiix0ZOQD0&list=PLYL9odJYZleJNbfgp9Ux2ZCOMLLT6_V9Y∈dex=9 ) but the texture I put on my model won't show up. I've been trying to find out why this is happening for at least an hour but nothing's helping. How can I make my texture show up? Here's what it's showing: Also, I'm not sure if this matters, but in the (projectname).fbm folder in my Unity project, the texture is there, so it seems to have transferred over okay from Maya.
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