ROTATE A TEXTURE
I want to rotate a texture without using a custom shader. Is it possible to do that. I am loading objects from assetbundles with different shaders. So do not want to change there shaders at runtime. Please help me to accomplish this working.
Comment
Why not just rotate gameObject has Texture2D ins$$anonymous$$d?
I can not do that its all furniture based application where i have beds, chairs and even a whole room and some other objects. User can apply his texture from gallery. Thats why I want to rotate the texture only.