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Question by Doemphi · Jun 01, 2014 at 06:08 PM · webplayerunityguiunityplayer

Unity player loads half screen.

After changing screen.width to camera.pixelWidth the unity web and normal player does this. I'm not getting any errors in my console either.

Example of my code

 //Make and define button start xpos, ypos, width & height
         buttonStart.x = camera.pixelWidth / 2 - buttonStart.width /2;
         buttonStart.y = camera.pixelHeight / 2;
         buttonStart.width = RECTWIDTH;
         buttonStart.height = RECTHEIGHT;
 
         //Make and define labelPluis xpos, ypos, width & height
         labelPluis.x = camera.pixelWidth / 2 - labelPluis.width/2;
         labelPluis.y = camera.pixelHeight / 2 - YPOS;
         labelPluis.width = RECTWIDTH;
         labelPluis.height = RECTHEIGHT;][2]

What I see

alt text

Any ideas?

[2]: /storage/temp/27172-screen+shot+2014-06-01+at+19.47.09.png

screen shot 2014-06-01 at 19.47.09.png (311.9 kB)
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