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A doubt in QA on performance on a generic mesh info?
Hello,
I have an intro scene where the camera shoots off from the logo and enters a tunnel to reach the main menu. This sequence happens in five seconds. The maximum number of verts at a point during this sequence is 45K.
Target : Android
Beyond the camera rendering, while an android mobile (say released 3-4 years before) be able to render that 45k at 30FPS?
I hope my question is rationale
Thank you
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