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Question by
aaronfjerstad · Nov 12, 2017 at 04:29 AM ·
navmeshresolutionnavigationgeometry
Weird navmesh artifact
I have a scene with stairs going up. The inside is fine, more or less even if it does intersect the stairs in an odd way:
The geometry at the top of the stairs isn't too fancy:
But the navmesh generated on the top has an odd missing piece:
Anybody know how to clean this up?
reference22.png
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reference.png
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Comment
So it looks like it might just be the angle I was looking at it at. The navmesh hugs the mesh pretty tight.
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