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Need help with animation colliders in 2D
Hey everyone,
I'm working on a simple 2D game with a simple animation. I have the colliders being enabled and disable in the animation, and for the most part it seems to be working. Only problem is is that the colliders from the first sprite seem to always stay at the origin. If I move my sprite and I am back at the first sprite, but at a different location the colliders are at the origin location and the new location. It seems to only happen for that one sprite. I have no idea what is happening. Can anyone help? Thanks.
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Here is a gif of whats happening.