Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
2
Question by RMsoftware1 · Jan 24, 2012 at 11:32 PM · terrainreferencesketch

Creating terrain from sketch?

I am new and I am wondering if it is possible to create a terrain from a sketch I made.

Thanks a ton in advance

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Eric5h5 · Jan 25, 2012 at 12:42 AM 1
Share

What do you mean by "a sketch I made"?

avatar image RMsoftware1 · Jan 25, 2012 at 02:16 AM 0
Share

I made a hand drawn sketch in a notebook, and scaned it to an image file on the computer... I ended up just setting that as a main texture until i got all the out lining finished, then i replaced it with grass...

2 Replies

· Add your reply
  • Sort: 
avatar image
2
Best Answer

Answer by kmgilbert100 · Jan 25, 2012 at 03:12 AM

Yes there is a way! Bring it into photoshop perform a blur on it and edit it a bit until it looks good. An example of one I did was http://forum.unity3d.com/threads/120389-Tank-Game-Scripting-Fire . It is the grayscale image in the post and is labeled.

So when your done with that in Photoshop save it as a .raw make sure you pick your operating system.

Then when you create a new terain in unity terrain - > create terrain

select the terrain in unity then go to the terrain tab again and press import heihtmap. Make sure you pick your operating system when you import or it will look very messed up.

Comment
Add comment · Show 17 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Eric5h5 · Jan 25, 2012 at 03:29 AM 0
Share

The operating system is actually irrelevant, in terms of operating systems anyway. The byte order can be either "$$anonymous$$ac" or "Windows" (really big-endian and little-endian) on either system. The import byte order is important, since it should match the byte order in which it was saved, but it's not related to the OS. Especially since $$anonymous$$acs are little-endian these days.

In other words, if "$$anonymous$$ac" doesn't work, use "Windows", or vice versa, but don't be concerned about the labels not matching your OS, they are meaningless in this context.

avatar image RMsoftware1 · Jan 25, 2012 at 03:32 AM 0
Share

I don't have photo shop... anyway...

avatar image kmgilbert100 · Jan 25, 2012 at 04:34 AM 0
Share

Gimp free and opensource I believe Google it

avatar image RMsoftware1 · Jan 25, 2012 at 04:36 AM 0
Share

I have that :) the problem is, will it height map it at what ever height i want?

avatar image POLYGAMe · Jan 25, 2012 at 06:58 AM 1
Share

Yeah, I was using GameSalad... which is cool, but very limited. I bought Unity years ago, thinking I could instantly code games... FAIL! Learning C++ has been the best thing I've ever done... certainly makes UnityScript much easier...

THREAD HIJAC$$anonymous$$! lol.

Show more comments
avatar image
1

Answer by OutRage_Studios · Jan 25, 2012 at 02:25 AM

It may be possible to create a 3D terrain mesh with your sketch as a bitmap in a 3D editing suite such as 3DS max or Maya. I dont think it is possible within unity however.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image RMsoftware1 · Jan 25, 2012 at 02:27 AM 0
Share

Thanks, However, I think i will stick to the texture method.

Thanks again

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

8 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Object reference not set to an instance of an object. 2 Answers

How can I clone a Terrain object? (Not the reference) 1 Answer

Export Terrain for animation in 3DS MAX with reference objects 0 Answers

Make a simple tree 1 Answer

Best way to check which terrain im over? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges