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Question by DroidifyDevs · Jan 20, 2016 at 01:18 AM · terrainlightingshadowspotlightshadow bug

Incorrect shadows being displayed (see image)

Hello!

I'm trying to create an underground metro scene, but for some reason the light above ground seems to go thru the terrain and thru the metro walls, illuminating what should be pitch-dark. Please note I'm totally new to shadowing.

How do I prevent the light going thru objects (see image here as I get "Error parsing file" when I try to use Unity's image uploader: https://onedrive.live.com/redir?resid=654B82697E6A9F8F!38732&authkey=!AKRn-gZkUmPfUiY&v=3⁢hint=photo%2cpng

THANK YOU!

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