No or poor shadows with Point Light
Hello!
I have a problem with shadows, I have set the quality to Fantastic as default and use forward rendering. I am sure that I have someting wrong turned on or off, but I don't know what. I have some screenshots which show the "problem", it makes a tile thing shadow and on the other picture the chest has a light shadow but only the chest not the rest. And the walls cast no shaodws? What am I doing wrong?
Greetings
Answer by WillNode · Oct 03, 2016 at 07:07 PM
Your lamp usage in the scene is stricted in this Quality Settings. If the lamp is more than pixelLightCount, then the rest of the lamp is simply dead. You can add more to handle more lights in the scene. But this is not very recommended (that's make your game ridiculuos expensive). You may want to frequently toggle them on/off whether if the player are near/visible with the lamp object.