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Question by daclu_10 · Oct 27, 2017 at 07:41 PM · android buildfacebooksdk

About AndroidSupportLibraryResolver.cs

Hi there, i am trying to add the AndroidSupportLibraryResolver.cs to eliminate 4 LogWarnings that appear on console related to: suport, appcompat, cardview and customtabs.

as i understand i need to create a c# script and fill it with the latest AndroidSupportLibraryResolver.cs, then save it to Assets/FacebookSDK/Plugins/Editor/...in this folder there is already a file called Facebook.Unity.Editor, which i cannot modify. Is that correct so far?

The warnings wont go away so i get the strong feeling that i must replace some of the information to match with my app, here:

Debug.LogWarning("App - " + packageName + ":" + version); Google.VersionHandler.InvokeInstanceMethod( svcSupport, "DependOn", new object[] { "com.android.support", packageName, version }

but when i replace "packageName" with my "File/BuildSettings/PlayerSettings/OtherSettings/Identification/ Package Name" and version by "1.0" , no warning goes away either, instead i get an error telling me that "The name `com' does not exist in the current context" ...."com" is the first word of my Package Name, since it goes like "com.myCompanyName.MyAppName"....

Can you please tell me how can i fix this? my game wont start on my device until i eliminate those warnings from the console (i hope thats the problem, ive tried a lot of other things).

Thanks a lot for your help!

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