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Question by Leminn · Jul 05, 2015 at 07:45 PM · c#errorrigidbodyprogramming

rigidbody AddForce(transform.left) error

For some reason, whenever I try to run this code it says that transform does not have a definition for left. I have been looking at this code for ages and I still can't see anything wrong with it. Here is the code.

 using UnityEngine;
 using System.Collections;
 
 
 
 public class Bounce : MonoBehaviour {
     public float thrust;
     public Rigidbody rb;
 
     // Use this for initialization
     void Start () {
         rb = GetComponent<Rigidbody>();
         
         rb.AddForce(transform.left * thrust);
         
     
     }
     
     // Update is called once per frame
     void FixedUpdate () {
         
     
     }
 }
 



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Answer by tanoshimi · Jul 05, 2015 at 07:47 PM

Transform doesn't have a left - I'm not sure how the error could have been more descriptive... http://docs.unity3d.com/ScriptReference/Transform.html

Try -transform.right instead.

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avatar image Leminn · Jul 05, 2015 at 07:55 PM 0
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Thanks! I just did -transform.right now and it worked.

avatar image CelticKnight · Aug 21, 2018 at 05:08 AM 0
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Well there was no need to be so narky about it. I naturally thought there would be a transform.left as well and was caught be surprise when it t didn't work!

Thankyou though for supplying a solution.

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