Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
2 captures
12 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by Shane8th · Sep 13, 2016 at 01:59 AM · frameratebugsstuttervsync

Unity VSync & Targetframerate Stutter

Im sure this has been asked many times, however.

Even in the most basic of empty projects, compiled or in the unity editor Any Vsync or Targetframerate set in a project causes game killing stutter.

I have tested this on a large amount of hardware, AMD & Intel CPUs, and AMD/Nvidia GPUs and I have this problem on all of them.

Right now, my development machine has a AMD R9 Fury X, and an Intel 6700k. So performance is really not the issue, especially when it does this in empty projects (so please dont ask about GC or any optimiztion). I have tried different refresh rates, and forcing my GFX Drivers to use VSync instead of the application, I had no luck.

Using an external program to limit FPS works, but that is not ideal, especially for others playing a unity game who have this issue (its very common.. yet I found no solutions so far)

Only unity, and games made in unity do this on my machines.

I have attached an image of the Profiler in one of my Projects here.

You can see every time it goes to limit the FPS wether VSync or Targetframerate it will do nothing for a split second which causes that lag.

Is there any solution anyone has come accross for this? Any help would be greatly appreciated.

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image numberkruncher · Dec 05, 2017 at 11:17 PM 0
Share

I'm experiencing the exact same issue with empty projects on desktop and mobile. It seems that when the frame rate is high the built-in vsync doesn't seem to be working.

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Opeth001 · Jan 03, 2020 at 09:04 PM

I'm experiencing the same issue, by limiting the frame using the application.targetframerate Unity Kills the kills the Frame Spacing by giving a high varience between them. More details here, please if anyone found a solution for it, post it here: https://forum.unity.com/threads/game-jittering-when-less-than-60fps-even-at-59.795111/#post-5334555.

More Details in this thread.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

54 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

2D Stutter/Flickering when moving at high speeds 0 Answers

What could cause a periodic "freeze" with no memory or cpu spike? 0 Answers

Limiting framerate on android, unity 3.5.7 0 Answers

Physics stutter in windows build 0 Answers

Updating slider.value causes major stutter in VideoPlayer 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges