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Question by Reeceg · Aug 11, 2014 at 01:49 AM · graphicsguitexturequality

Quality not working?

I have a scene with just the pause menu with nothing but GUITextures as a test and i have buttons to change the graphics quality Im using simple, fastest and fantastic but its not changing anything. I think it might be because it doesn't apply to GUITxtures. So to simplify things does changing graphics quality affect GUITextures or is it something else.

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Answer by thornekey · Aug 11, 2014 at 02:31 AM

Hi, is your actual texture you are using a GUI or a Texture?

See my pic below:

alt text

If it is a texture it will look distorted.


ex2.png (12.8 kB)
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avatar image Reeceg · Aug 11, 2014 at 02:59 AM 0
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I turned them into gui in the inspector

avatar image thornekey · Aug 11, 2014 at 03:01 AM 0
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And it didnt work? Whats the max size?

Please give a bit more detailed information.. lets see a picture

avatar image Reeceg · Aug 11, 2014 at 03:24 AM 0
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max size for all of them is 1024

alt text alt text

screen shot 2014-08-11 at 1.22.47 pm.png (319.9 kB)
screen shot 2014-08-11 at 1.22.58 pm.png (317.9 kB)
avatar image thornekey · Aug 11, 2014 at 03:31 AM 0
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It looks fine..? Why dont you do it through scripting if you dont like it:

GUI.Box (new Rect (0, 10, 128, 20,)"", GUI.Skin.GetStyle("your_custom_style_with_your_image"));

avatar image thornekey · Aug 11, 2014 at 04:02 AM 1
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I think it only applies to 3D models, texture quality. not GUIs

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