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Unity export to 64bit apk will cause the gameplay delay
I have try to export my game to mobile APK. When I'm export my game to 32-bit APK, everything is working fine and smooth
But When I'm try to export as 64-bit APK, the game play is delay (eg: when I'm click a button, it need wait few seconds or more to have response, this case is not happen in 32-bit APK). But the sound effect and background music is playing fine, didn't have any delay for the sound.
Below is the setting for my 64-bit export
I will get these warning message after I exported, are these may caused my issue?
May I know have what issue or reason may cause this situation happen? Hope have someone able to helping me to solve this issue. Thank you
UPDATED: I found reason is my script have to much FixedUpdate process in running to cause delay. So, I reduce the number of FixedUpdate to solve the problem.
May I know why 32-bit able to support the number of FixedUpdate, but 64-bit unable to support?