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Question by mateodon · Oct 09, 2013 at 04:40 PM · crashfreezeplaypreview

Unity crashing when I hit the Play button.

I had the latest version installed and Unity would crash to desktop every time I hit Play to preview a scene. So I rolled back to 4.1.5 and now it stops responding when I hit Play, and must be shut down through task manager.

I have tried command line arguments to force opengl, d3d9, and d3d11, none of them fixed the issue. The only asset I'm using is TerraVol, which I have re-downloaded twice already to no effect, I get similar results with Unity example projects (angry robots and bootcamp) however with these assets I am usually able to test play the scene a few times before Unity crashes. If I build and run the scene works fine, but I cannot test it in the editor.

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avatar image jummatim · Oct 30, 2017 at 09:59 PM 0
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Same here, but happens unexpectedly when I hit Play button after switching fast enough from IDE window on the second screen. Sadly could not identify any other patterns though. Would much appreciate if someone could share a solution since every crush kills a good 30s of workflow time and a $$anonymous$$ute to re$$anonymous$$d yourself what you were doing before;

avatar image uk007singh jummatim · Oct 31, 2017 at 05:12 AM 1
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you can try to create a new scene and then hit play .Now it should not crash; most of the time unity crashes when there is an infinite loop in a script and attached to a game object . So make sure there is no infinite loop in any script .

avatar image jummatim uk007singh · Nov 01, 2017 at 08:14 PM 0
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thanks, man, I checked it all like 18 times, the code is fine, must be a Unity bug

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