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Will an Android Manifest file named "AndroidManifest 1.xml" file work?
Basically, does an Android Manifest file HAVE to be named "AndroidManifest.xml" in order to work? I have a couple of plugins with manifest files, and Unity has renamed one of them to "AndroidManifest 1.xml", and I'm just wondering if that will cause problems?
(My plugins aren't working, which is why I'm asking, but that may not be the cause.)
Thanks for any help!
Answer by steakpinball · Oct 29, 2015 at 01:30 PM
The file needs to be named exactly AndroidManifest.xml
http://developer.android.com/guide/topics/manifest/manifest-intro.html
You should reorganize your plugins into folders. Unity can merge multiple plugin manifests into a single one when they are organized as libraries.
To clarify (for anyone else reading this, and since I actually asked two opposite questions), the "Yes" is in answer to the question "does an Android $$anonymous$$anifest file HAVE to be named "Android$$anonymous$$anifest.xml" in order to work?". It does have to be named that exactly.
Thanks.