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Question by
Briksins · Oct 02, 2017 at 08:05 AM ·
pluginsdependencieslibraries
How to handle dependency convergence in Unity?
Hello everyone
I have a nightmare with those plugins and dependency convergence in Unity with Android plugins and Java libraries. Facebook plugin by some reason uses Google libraries, our custom Google sign-in plugin also uses them, then we add Firebase Cloud Messaging (FCM) plugin which again uses the same Google libraries
and it was a damn nightmare to match Facebook, our custom sing in and FCM plugins and their libraries dependency versions to the same lib for Android
Now I have problem with Amplitude analytics plugin and Twitter kit plugin, they both refer to the same okhttp and okio libraries but with a different version.
How do you handle all this nightmare?
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