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Why apk size is way too big??
I’d build a simple android game in unity 5.6 Personal. After a build I went through Console > Open Editor Log and following size information was retrieved. But my apk file size is 20.5MB and when I installed it on android device it takes size of 70 MB. Why the size of my game is so big? What can I do anything to reduce file size??
Answer by Reynarz · Aug 01, 2017 at 03:50 AM
Man, check this out https://docs.unity3d.com/Manual/ReducingFilesize.html
Total project in editor weight 9.4 $$anonymous$$o Without any compression or changes, my .apk is 30 $$anonymous$$o. I just did everything said in this doc, my .apk was 24.4 $$anonymous$$o. After compression on textures animations and meshes it's 24.2 $$anonymous$$o.
Difference between .NET 2.0 API and the Subset one is only 1 $$anonymous$$o (from 24.2 to 25.2)
Is there anything else I can do ? Am I missing something ?
$$anonymous$$an, the editor log only tells you the size of uncompressed assets in memory, which has nothing to do with AP$$anonymous$$ size.
Answer by darkStar27 · Dec 19, 2018 at 03:52 AM
You can build your apk for individual platform architectures.
Go to Build Settings (or press Ctrl+Shift+B) -> Click on Player Settings -> Select Android and click Other Settings -> Check the option Split APK by target architecture
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