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Reducing APK size // Levels issue from Editor Log
Hi, I am trying reducing my apk file. I editted my textures and other things.
Also im showing big size in Levels from Editor Logs.
Textures 165.3 mb 74.6%
Meshes 4.3 mb 2.0%
Animations 0.0 kb 0.0%
Sounds 6.4 mb 2.9%
Shaders 1.4 mb 0.6%
Other Assets 977.2 kb 0.4%
Levels 36.6 mb 16.5%
Scripts 1.4 mb 0.6%
Included DLLs 5.1 mb 2.3%
File headers 135.2 kb 0.1%
Complete size 221.6 mb 100.0%
I tried this methods for reduce Levels' size :
1- I am not using Static Batching 2- I am not using Dynamic Batching. 3- I removed all "resources" folders.
And I found why Levels creating this size. I am using pooling system in my game.
I am adding all vehicles in my game scene. The player choose which vehicle, the car's setActive will true. So i am using this method. if i use this way "Levels" issue giving big size.
Why if i add my vehicle prefabs in the scene with this method the Levels giving big size ? The apk including everything for this prefabs (textures, codes, materials, shaders).
I tried delete objects step by step in the scene when i delete my vehicles in the scene Levels' size reducing...
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