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Question by ethranes · Mar 09, 2016 at 09:33 PM · camerashadershadowfirst-person

Remove shadow from FPS camera

Hi, I have an issue at the moment where my first person camera is casting a large shadow in my scene, and I don't know how to remove it, could anybody help please?

Here's a screenshot of the issue I'm having;

alt text

The large circle that's visible on the image is the shadow that I want to get rid of.

screen-shot-2016-03-09-at-212908.jpg (495.6 kB)
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avatar image ethranes · Mar 13, 2016 at 04:10 PM 0
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something to note is that removing shadows from all of my lights will resolve this issue, so perhaps the question I'm asking is, how can I remove the ability for lights to affect my camera?

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Answer by ethranes · Mar 19, 2016 at 12:56 PM

This issue was resolved by moving the project from a mac over to the PC, not good news for mac users I guess but there must be something in the architecture that causes this that isn't present on the PC.

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Answer by SadSwede · Mar 10, 2016 at 12:03 AM

have you parented any point lights or spotlights to your camera/character? maybe a shadow projector?

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avatar image ethranes · Mar 10, 2016 at 09:44 PM 0
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Hi, I have found that there is a shadow script attached to the camera, but even removing this script the shadow still appears during game play, here's a screenshot of the shadow script that's attached to the camera.

alt text

screen-shot-2016-03-10-at-214206.jpg (513.5 kB)
avatar image SadSwede ethranes · Mar 11, 2016 at 01:29 AM 0
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Try changing the clipping plane "near" on the camera to something like 0.25-0.30 ins$$anonymous$$d of 0.01.

avatar image ethranes SadSwede · Mar 11, 2016 at 10:39 PM 0
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Changing the value of the clipping plane has no effect, I tried 0.25, 0.30 and 1. The issue remains.

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