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Question by
austinGENEreeve · Sep 28, 2018 at 04:24 AM ·
mobilegraphicsparticles
Particles render different on mobile
I have a simple particle system, It emits and my particles and they fall to the ground. the desired effect is to have the particles sink through the floor, the floor is a simple mesh cube. It renders correctly in my editor and it renders correctly in game mode my particles sink right through the mesh. But when I download to a mobile device it does not render correctly. On mobile my particles do not fall through the floor. They render as if on a layer of their own above everything.
Probably a graphic setting that I am missing, just not even sure where to start
Thanks,
Comment
it sounds like the floor doesn't do ZWrite , is it a custom shader?