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Question by wiivil-canevil · Apr 11, 2014 at 03:38 PM · lightmapstatic

Static object not so static...

alt textHello,

For my project I have a wiggly maze. You can see it selected in the photo. Problem is I want to bake lighting to it. However I have selected static to do this, and out of all the meshes in the scene. Only this object will not bake. The object is called '3' and you can even see in the inspector part that its there and that its ticked static.

Help appreciated.

Thanks in advance

ummmm.png (202.2 kB)
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avatar image CrilleStyles · Apr 11, 2014 at 04:20 PM 0
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I don't know what you're up to but I want to try this game!

avatar image wiivil-canevil · Apr 13, 2014 at 02:39 PM 0
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Thanks man still in devleopment lol.

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Answer by Curb · Apr 11, 2014 at 03:50 PM

Make sure that on the import settings you've ticked the Generate Lightmap UV's box. It sometimes shows that error even if the object is static, but beast can't find appropriate UV's.

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avatar image wiivil-canevil · Apr 13, 2014 at 02:39 PM 0
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Thanks so much man it worked! :)

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