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Lens Flare - No default fade in and out
Hi,
I'm using Unity 5.3.5f1 Personal and trying to get a directional flare to stop default pulsation (fading in out, although there are no colliders between the light direction and camera).
When I enter the scene with the game running, all is good:
After about 2-3 seconds of playing, the flare fades out, although no colliders are in between the flare and the camera:
Checking in scene view, right after that, shows the flare just fine. [no more screenshots, i'm allowed to post only 2 images]
And after about 1 second, it fades in again, and it repeats this cycle.
I tried:
setting "Fade" checkbox to unchecked, on all flare elements for the flare asset
on the lens flare component from the directional light, I tried setting the fade speed to a really low value and a really high value
None of the above worked. Does anyone have any other ideas?
Thanks in advance!
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