Why and What are these darker stains on my terrain?
Hi Guys!
I have the following problem, I'm using a Directional Light, mixed mode and soft shadows on my Terrain and when the Lightmap Calculation is finished i experience this problem, my Terrain look like if someone Spilled Coke on my blanket(snow texture), i don't know what those stains are but when i set the Directional light to Realtime this problem is solved. When i turn the light the patches move, so i thought these are the skybox cloud reflections but seems not, so my next guess that these are the surrounding mountains shadows but if they are they are not correct. Pls help me find out what are these and how can i get rid of them.
I turned off Terrain cast shadows so it aint the mountains i guess
Why not just use realtime lighting? If it fixed the problem, then why not just go with it?
Because the target platform is $$anonymous$$obile