Question by
GerPronouncedGrr · Aug 02, 2021 at 02:41 AM ·
lightingshadowsdirectional light
What is causing this shadow banding?
See below for game view and lighting inspector. This is a more or less empty URP project in version 2020.3, fresh scene with some default cubes that are grid aligned. When the directional light is rotated around, this type of banding becomes very obvious on different faces of the cubes. No idea what is causing it.
banding-inspector.png
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banding-game.png
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