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Using Unity's atmospheric scattering
I have found an atmospheric scattering for free on the asset store made by Unity that was used in the Blacksmith short they made. Problem is, I can't get it to work. In my scene I dropped the "Atmo Scattering Deferred" to my camera and set up a light where my sun would be, but nothing happens. It worths mentioning that I have no skybox and my game is 2d using mesh planes and sprites. As a result I wish to use my old mats (though I tried using the mats provided by Unity and it didn't work out). I would like to ask for some help to set up this atmo scattering. Thanks in advance.
Answer by hexagonius · Aug 20, 2017 at 09:00 AM
The whole blacksmith environment project is available for download, why don't you take a look there how it's setup? They usually provide already setup scenes.
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