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               Question by 
               Jona_than_B · Jan 04 at 05:53 PM · 
                lightingrenderingshadowslightmappoint light  
              
 
              Lightmaps different on same environment
I've created a prefab with a point light. that prefab is instantiated a few times in my scene, with no additional lights. I've baked the lightmap for the prefab, but now on every instance of the prefab the lightning looks a bit different. I use the default renderer and the lights are inside the rooms, not above. It looks like the shadows get darker when the piece has more sides without a neigbour. And also it looks much nicer in edit mode. 
 
                 
                screenshot-2022-01-04-185012.png 
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