Question by
Alex238 · Jun 01, 2018 at 03:58 PM ·
camera-movement2.5dnew user
Question about camera movements
I want to ask a simple question about how the cameras work. The type of game I want to create is 2.5 D meaning 3D room with 2D objects. I basically want it to work for where there are two different types of movment. In the halls of a building I want to be in first person free movment, and when I enter rooms, I want the camera to become attached to a path so to say where I can only move left or right, while still maintaining the ability to look around. Is this possible? And if it is, is there a tutorial of combining different types of camera angles to the main view?
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