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Question by matijagrakalic · Apr 05, 2018 at 04:55 PM · gameobjectgamegameobjectsbuildingmaking

Passing through building

I made building in blender and i exported it to unity like object (.obj) and then my character is passing through that building.Then i generate colliders and then my character cant pass through the walls of building but character can pass through the door too.What i need to do alt text

glitchzgrade.png (442.4 kB)
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Answer by TreyH · Apr 05, 2018 at 05:03 PM

I assume you're using a Mesh Collider component? You might need to uncheck (and read up on ) Convex.

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Answer by ClumsyLobster · Apr 05, 2018 at 06:15 PM

You need to add the appropriate colliders in blender - not unity. Alternatively, use ProGrids, ProBuilder and Polybrush (free unity store asset tools) to do model work inside of the editor.

It's not a glitch.. your lack of detail (what kind of collider.. box, mesh?) makes me assume you added a box collider which would stop you walking through the wall and door.

You could use a mesh collider but that would drain performance for a large scene, so you're better off using the proper workflow (adding that stuff in Blender) or use the ProCore toolset (progrid, probuilder, polybrush) that was added to unity essentials.

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