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[SCRIPTERS] Im making a building game with a system like Gmod
Hello scripters, This may be a bit much to ask but i have nearly no experience with scripting so i need to ask some questions. Ive been researching for weeks and haven't found any results to help me. I want to make a building game with a system like G'mod. What i want is:
Menu that spawns objects in front of player.
A tool that welds objects together in their current positions and allows them to have rigidodys and move together.
A tool that can create a hinged joint between two objects and allows one with a tag to rotate and the other to not.
Delete tool.
Weapon/tool selector.(change prefabs in position of player)
Press e to drive system.(allows you to look at a built vehicle and create a group of all the hinges and wheels to allow you to control it)
If you can maybe provide me some links or even some code (sorry if im asking too much). Anything that has examples help.... Thankyou. Things like physics gun and grav gun i have sorted. This is my first Q and i am pretty inexperienced but know how to use unity.....
THANKYOU soo much if you can help. Youre the best!
Also if you give links or code dont forget this post will be helpful to other community members.
All I can tell you is :
1- Unity is a great tool to make what you want to do, just visit the Assets Store and you'll find most of the features you're looking for, all prepared and packed for an easy-use.
2- I may have that "weapon/tool selector" (5) thing you need, but I have to ask my dev friend if it's ok for me to post his code.
3- If you're not an experienced developer, building a gmod-like game will be very difficult. Ins$$anonymous$$d of trying to do everything by yourself, you should consider finding someone who has those skills.
Thankyou any code will be helpful, I am great at unity just not scripting, I understand scripts but not how to write them, and also i have no way of paying for things on the asset store so that will be no help to me unless they are free...Thankyou, is the tool selector just a process of changing the prefab in front of your player because ill be attaching scripts to the tips of the tools/weapons to make them work...
Being someone who is building such a dynamic and modable game, I can tell you it is no small feat. If you can't figure out how to build the modding system then you shouldn't really be working on something so complex and should get some experience building simpler things. I can tell you that as someone who was once in your shoes that as you work on it, it will get easier to make what you want.
Good luck but I doubt you'll be able to just do this without dropping a bunch of cash for programmers or learning to do yourself which may take a few months $$anonymous$$imum.
Your choice.
Again, Good luck.
Thankyou....i am an indie developer but am not working alone thankyou, i believe i can do it, all im trying to achieve is to make a game where you can move props and attach them to make things, in future updates i will add more advanced things like moving props and motors and vehicle control.....
Answer by ttiger03 · Aug 12, 2017 at 04:36 PM
I can help design I have no experience but I am learning I have experience in texturing objects and I do not give very often I am a 14 year old boy with autism and this feels like a learning thing for me so if I can help let me know @ tmoffatt03@gmail.com
Answer by a161803398874 · Aug 12, 2017 at 06:17 PM
To make the script you want... you first need to organize all of your objects, group and identify them from all the others maybe tagging them, script the main behaviors, have the main gameplay of the game etc... When you have your main game done you work on the Gmod system making a UI menu that gets triggered with certain key codes are pressed add a script for all the buttons within the menu to spawn the "prefab objects" in the game and make more thing messing with the variables you have in your game like "move speed" "life" etc...
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