- Home /
Unity won't save any changes by custom editor after a fatal error crash (also cause a prefab become broken)
Ok so here is the case: I made a custom editor in order to make level faster, (Reference here: https://www.yudiz.com/making-a-basic-2d-tile-map-editor-using-a-custom-inspector/), and it work perfectly well until I made a mistake when I was trying to import images from unzipped zip file and cause unity to crash.
After the crash, any change caused by the editor will not be saved,(even if I pressed the "save" and "save project" button) unless I manually change something on the scene.(like changing coordinate of an object) Also, the crash caused a prefab behaving strangely, I've tried to rewrite the script or using different approach and even reinstall unity, but none of these solve the problem.
Your answer
![](https://koobas.hobune.stream/wayback/20220612192646im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Code-generated changes to prefab override properties not persisting 0 Answers
How to place 3D prefabs in a custom editor window 0 Answers
How i can save persistent data for each scene? 1 Answer
If I make changes to a prefab in the Project tab, do I have to save the scene, too? 1 Answer
How (and where) does Unity save the modified parameters of a prefab's instance? 1 Answer