Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by TolianTiger · Aug 25, 2016 at 11:42 AM · objectscene viewvisibility

Object is Transparent and Unselectable in Scene View, but appears fine in Game View

Hi guys,

I know there are a bunch of similar questions out there, but the answers seem to range from "press F to focus on your object" to "make sure you're viewing all layers by selecting Everything in the drop-down". Neither solves my problem.

Any GameObject I create appears as a green wireframe, and not a filled object. Attaching materials with 100% opacity (i.e. Alpha=255) has no effect, and moving the object into a custom layer (and ensuring the layer is visible) doesn't help either. This is a blank project, and a Cube GameObject. I've done literally nothing to it yet. Any help / advice is appreciated.

Attaching a screenshot: alt text

Note: Again, the layer is visible (the wireframe turns blue if it isn't visible), object is opaque, and this is clearly not a zoom problem. So... what do I do?

Thanks in advance. ^^

scrshot1.png (166.2 kB)
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by Landern · Aug 25, 2016 at 01:13 PM

Your global illumination is set to "Baked" (look directly under the screen tab). After messing around with it for a while(if you don't need baked lighting, then just switch it back to shaded in that drop down. The first time i enabled GI and clicked "Build" in the Lighting window(Window->Lighting in unity) the precomputed GI worked out great and the cube was textured.

If you don't want "Baked" again, just change to "Shaded"(default).

If you want Baked lighting, try enabling LIghtmap Static on the object in the Lighting Window(again from unity's Menu at the top Window-Lighting", select your ground object and click on Lightmap Static. CLick build at the bottom left to build out the GI information.

Bad Lighting(non-static lightmap, but Baked as GI:

Bad Baked Lighting(NONE)

Good Lighting(Static lightmap):

Good Baked Lighting


goodlighting.png (119.2 kB)
badlighting.png (100.5 kB)
Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image TolianTiger · Aug 25, 2016 at 10:31 PM 0
Share

Thank you! ^^

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

68 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Nothing is visible in the scene tab when the shading mode is set to shaded 0 Answers

How to lock selection to an object in the scene view 0 Answers

UI elements not visible on iPhone 5s 0 Answers

Raycast detect in object (problem) 0 Answers

Destroy moving objcts through touch on screen 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges