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Question by Batuu13 · Sep 01, 2013 at 12:58 PM · javascripterrorgetcomponentarraysloop

Using arrays and for loop with GetComponent error

 {
 var Enemy : int[];
 var dusman : int[,];
 var Probab : int[];
 for (var i = 1; i< 6 ; i++)
 {
         for (var j = 1; j< 6 ; j++)
         {
             dusman[i,j] = Enemy[i].GetComponent(EnemyScript).Probab[j];
         }
 }
 

This is the code I use for defining spawn probabilities for enemies. I got 5 prefabs of enemy and all have "Probab1","Probab2" ... to 5. I want to assign those numbers to "dusman" so for example it will be like dusman12 1 means first prefab and 2 means Probab2. I use 5 different probability variables for 5 different time/level.

But I got this error when I try to compile :

'GetComponent' is not a member of 'Object'

I also assigned 5 prefab as collider to player object which includes these codes. Which defined as Enemy1,Enemy2,Enemy3.

Can anaybody help me where is the problem ? Thank You..

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avatar image meat5000 ♦ · Sep 01, 2013 at 01:15 PM 0
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Just to be clear,

EnemyScript is a script on the Array of objects Enemy[i] and you are trying to access a variable Array Probab[j] on EnemyScript?

You might have to use the foreach loop to iterate each field of the array as you go.

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Answer by -hiTo- · Sep 01, 2013 at 02:36 PM

You define your Enemy[] as an integer at the beginning of your script. You cannot use GetComponent on an int.

It needs to be a GameObject.

And I'm not totally sure what you're trying to accomplish. You want to spawn random enemies?

From what I gather, you would want to do something like (sorry, can only do it in c#)

 public GameObject[] Enemies;
 public Vector2[] Probability; //With a high and a low number
 
 public GameObject GetEnemyToSpawn()
 {
     Random rnd = new Random();
     int percent = rnd.Range(0, 101);
 
     for (int i = 0; i < Probability.Length; i++)
     {
         if (percent <= Probability[i].x && percent >= Probability[i].y) // If percentage is within the specified range
         {
             return Enemies[i]
         }
     }
 }
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