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Question by RoseOfTheRaven · Nov 11, 2012 at 09:35 AM · javascripterrorgetcomponentcallingoverload

Calling a function from another script issue

Here's the error I've been getting:

Assets/newstuff/Scripts/Player.js(64,32): BCE0017: The best overload for the method 'Heal.HealHp(Item)' is not compatible with the argument list '()'.

I've looked all around the forum for a solution and none that I've found have worked. Any ideas? An explanation would be great too, thank you :)

Player Script that references the script:

function UseItem(i:Item,slot:int,autoequip:boolean){ if(i.isPotion){ if(autoequip){ findHeal = GameObject.FindWithTag("potion").GetComponent(Heal); findHeal.HealHp(); } } }

and the Heal script being referenced:

var healAmount:int; var maxHealth=400; var curHealth=50; var health=curHealth;

function HealHp(i:Item){ if(i.isPotion){ health=curHealth+healAmount; Destroy(this.GameObject); Debug.Log("Your health is now "+health+" 1 potion has been removed from inventory"); } }

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avatar image RoseOfTheRaven · Nov 11, 2012 at 06:15 AM 0
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my problem is it isn't calling my other script. almost every other method of writing this I've tried has given me a 'Null Reference Exception'

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Answer by KiraSensei · Nov 11, 2012 at 11:56 AM

Your function HealHp needs one argument i. In your function UseItem you call HealHp without argument, you need to add an item in it. You should have :

 findHeal.HealHp(i);

instead of :

 findHeal.HealHp();
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avatar image RoseOfTheRaven · Nov 12, 2012 at 10:29 PM 0
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oh wow thank you :) of course it'd be something so simple.

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