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Question by RealMTG · Feb 21, 2014 at 10:36 PM · photonstrings

[PhotonNetwork] Share strings

(The title may not be specific but I tried)

Hi!

I have this game using Photon Network and want players to join maps and on server that players can create themselves. So what I mostly need is to make sure they join a level with some kind of string. So what I mostly need is to send a string over the network. If you know how to do this, please tell me!

Thanks

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Answer by j_perker · Feb 21, 2014 at 10:51 PM

Use an rpc

When you want to send the string use this function call:

 photonView.RPC("SendString", PhotonTargets.All, "string you want to send")

define the function with an [RPC] tag:

  [RPC]
     SendString(String doodookaka)
     {
         String recieved_string = doodookaka;
     }

I'm not a master at photon yet, so this might be wrong but let me know if it works.

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