Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by robert_d · Apr 14, 2012 at 06:09 PM · webplayerextract

SharpCompress.3.5, I can't run it in a web player

Can you help me with using SharpCompress.3.5 library in a web player, please? I am getting this error when I run my app in a web player:

 120414 20:16:43 ------------------------------------------------------------
 120414 20:16:43 Instance starting, version 3.5.1f2_e9280fee30d7, UNITY_WEB_ENABLE_AUTODOWNLOAD: 1, GetDisableAutoUpdates(): 0
 120414 20:16:44 Datafile file:///E:/DATA/UnityProjects/CompiledProjects/webPlayer/WebPlayer/WebPlayer.unity3d
 web: player version 3.5.1f2
 GfxDevice: creating device client; threaded=0
 Direct3D:
     Version:  Direct3D 9.0c [atiumdag.dll 8.14.10.647]
     Renderer: ATI MOBILITY RADEON X1400
     Vendor:   ATI
     VRAM:     127 MB (via DXGI)
     Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=0 DF16=1 DF24=1 INTZ=0 RAWZ=0 NULL=0 RESZ=0 SlowINTZ=0
 web: load mono
 Mono path[0] = 'C:/Users/robert/AppData/LocalLow/Unity/WebPlayer/player/3.x.x/Data/lib'
 Mono path[1] = 'C:/Users/robert/AppData/LocalLow/Unity/WebPlayer/mono/3.x.x/Data/lib'
 PlayerConnection::Initialize
 PlayerConnection constructor
 Playerconnection 3
 Timed out. Continuing without host connection.
 web: start, src=WebPlayer.unity3d abs=file:///E:/DATA/UnityProjects/CompiledProjects/webPlayer/WebPlayer/WebPlayer.unity3d
 PlayerConnection::Initialize
 Initialize engine version: 3.5.1f2
 web: sucessfully initialized
 120414 20:16:45 loader: start ok
 120414 20:16:45 Times: download 0.3 load 1.1
 Loading webdata version: 3.5.1f2
 Begin MonoManager ReloadAssembly
 Platform assembly: C:\Users\robert\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\Data\lib\UnityEngine.dll (this message is harmless)
 Non platform assembly: C:\Users\robert\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\Assembly-CSharp.dll (this message is harmless)
 Loading C:\Users\robert\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\Assembly-CSharp.dll into Unity Child Domain
 Non platform assembly: C:\Users\robert\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\I18N.CJK.dll (this message is harmless)
 Loading C:\Users\robert\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\I18N.CJK.dll into Unity Child Domain
 Non platform assembly: C:\Users\robert\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\I18N.dll (this message is harmless)
 Loading C:\Users\robert\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\I18N.dll into Unity Child Domain
 Non platform assembly: C:\Users\robert\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\I18N.MidEast.dll (this message is harmless)
 Loading C:\Users\robert\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\I18N.MidEast.dll into Unity Child Domain
 Non platform assembly: C:\Users\robert\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\I18N.Other.dll (this message is harmless)
 Loading C:\Users\robert\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\I18N.Other.dll into Unity Child Domain
 Non platform assembly: C:\Users\robert\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\I18N.Rare.dll (this message is harmless)
 Loading C:\Users\robert\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\I18N.Rare.dll into Unity Child Domain
 Non platform assembly: C:\Users\robert\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\I18N.West.dll (this message is harmless)
 Loading C:\Users\robert\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\I18N.West.dll into Unity Child Domain
 Non platform assembly: C:\Users\robert\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\SharpCompress.3.5.dll (this message is harmless)
 Loading C:\Users\robert\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\SharpCompress.3.5.dll into Unity Child Domain
 Non platform assembly: C:\Users\robert\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\System.Xml.dll (this message is harmless)
 Loading C:\Users\robert\AppData\LocalLow\Unity\WebPlayer\player\3.x.x\System.Xml.dll into Unity Child Domain
  (Filename:  Line: -1)
 - Completed reload, in  0.229 seconds
 <I> Initializing (RawInput).
 
 <RI> Input initialized.
 
 desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
 MethodAccessException: Attempt to access a private/protected method failed.
   at System.Security.SecurityManager.ThrowException (System.Exception ex) [0x00000] in <filename unknown>:0 
 
   at SharpCompress.Archive.ArchiveFactory.Open (System.String filePath, Options options) [0x00000] in <filename unknown>:0 
 
   at SharpCompress.Archive.ArchiveFactory.Open (System.String filePath) [0x00000] in <filename unknown>:0 
 
   at Utils.GetSortedComicBookPages (System.String filePath) [0x00000] in <filename unknown>:0 
 
   at StartScript.Start () [0x00000] in <filename unknown>:0 
  
 (Filename:  Line: -1)

This project runs without problems when I compile it as a desktop app

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Worried about assets being extracted/ripped 0 Answers

Extract file from zip archive without writing to disk 1 Answer

Unity WebPlayer does not install. 1 Answer

Find text with regex 1 Answer

Web Player: DynamicHeapAllocator out of memory 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges