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Worried about assets being extracted/ripped
If i were to make a free 3d game that uses Paid/Purchased assets off the Unity 3d Asset store, and then someone rips/extracts the Paid/Purchased Unity 3d Asset store assets from the game. Would I get in trouble because the original seller of the asset is losing profit since the person that extracted said asset from the game didnt pay for it?
Im aware this is a thing in CGTrader and Turbosquid, etc, you can use the assets you buy from there for whatever you're making, however, you cannot put them anywhere where they could be possibly extracted/ripped, otherwise you would get in trouble. A.K.A, you cant use them in-game/in-engine, they can only be used for videos/prerendered stuff where they cannot be possibly extracted/stolen.
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