- Home /
Question by
abacusucaba · Mar 23, 2020 at 07:43 PM ·
arraywebglplayerprefsloadsave data
How to get WebGL PlayerPref values out of Indexeddb?
If I grab the Uint8Array PlayerPrefs from IndexedDB, say as a text file, how would I then import this back into Unity's PlayerPrefs? How do I decode what the keys and values are?
Comment
Your answer
Follow this Question
Related Questions
PlayerPrefs saving, but not loading some values 2 Answers
PlayerPrefs: loading saved data from the menu? 1 Answer
Set Playerpref("String" + Int)?? 1 Answer
Loading with ArrayPrefs 1 Answer
Save and load an inventory 0 Answers