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Question by SlAMStudios · May 02, 2021 at 02:47 AM · animationframestiming

Can I animate to 100/ths of a second

Hi I am new to Unity and would like to do some animating. What I want to do would require being able to have things happening at very exact timings for example 2.66 seconds but it seems like I can only do either 2 or 3 seconds with nothing in between. I could use frames and set it to happen the ~156th frame but it would be much easier if I could use seconds. Is this possible? Thanks

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avatar image unity_4XWcnhMEUZ043g · May 02, 2021 at 03:41 PM 1
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I am not sure if that is possible through the animator in the editor. If I needed something to happen in certain seconds or time. I would use Coroutines.

For example:

IEnumerator doWork() { yield return new WaitForSeconds(2.66f); //... do something here. }

And somewhere else in the code, i would call:

StartCoroutine(doWork());

Hope it helps...

avatar image SlAMStudios unity_4XWcnhMEUZ043g · May 02, 2021 at 07:18 PM 0
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Thanks, I will have a look at doing this

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