Can I animate to 100/ths of a second
Hi I am new to Unity and would like to do some animating. What I want to do would require being able to have things happening at very exact timings for example 2.66 seconds but it seems like I can only do either 2 or 3 seconds with nothing in between. I could use frames and set it to happen the ~156th frame but it would be much easier if I could use seconds. Is this possible? Thanks
I am not sure if that is possible through the animator in the editor. If I needed something to happen in certain seconds or time. I would use Coroutines.
For example:
IEnumerator doWork() { yield return new WaitForSeconds(2.66f); //... do something here. }
And somewhere else in the code, i would call:
StartCoroutine(doWork());
Hope it helps...
Thanks, I will have a look at doing this