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Sierra_Studios · Jun 10, 2020 at 09:01 PM ·
shadermaterialshadersmaterialstessellation
Layered Texture not working properly
I made a 3 layer material (for painting with PolyBrush) and applied it to a subdivided cube. But now there is a hole in the upper right corner and the back of the cube is completly transparent. Am I doing something wrong?
holeinwall-min.png
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