Question by 
               Ben_The_boxer · May 24, 2019 at 08:08 AM · 
                textureimportfbxuv mappingfbximporter  
              
 
              Imported FBX Issue. Textured Material turn into 1 coloured blur.
This is an issue I just cant understand. Its super efficient for me to model in sketchup. I then convert the Sketchup model to an FBX using the autodesk converter and then this happens.]

As you can see in the 2 inspectors the material is the same, shaders the same along with every other property however 1 is a blur and one has a texture. Had hoped i might learn why this happens somewhere down the line, but 2 years later i still cant figure it out. Guessing it has something to do with a UV map? Please as i wont make breakable while they look this bad.
Thanks in Advance
 
                 
                issue.jpg 
                (386.0 kB) 
               
 
              
               Comment
              
 
               
              It's most likely an UV mapping problem. I've never used SketchUp so I can't guide you. Can you provide a screenshot of the UV map of your model? Should look like this:

Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                