How to import UV Map Texture and Set to Object?
I've been using Unity for like over 7 years. I know how to UV texture properly in Maya, Blender, etc. I used to be able to just drag my UV texture onto the object or in the little box with Legacy. Unity 2017 made that more difficult. I have a UV map and object, and the texture gets placed onto a single face of my object, instead of the entire object. It's like 6 sides of a cube appearing all on one side, with a bunch of white space. Why is this happening? Any videos showing how to easily set UV Texture onto object in latest Unity 2017? (NOT Unity 2018 Beta).
Thanks.
Your answer
Follow this Question
Related Questions
Imported FBX Issue. Textured Material turn into 1 coloured blur. 0 Answers
Why my uv map textures changes after build Unity (platform PC) ? 1 Answer
Texture goes missing when importing objects and materials from Maya 0 Answers
Changing blood textures on melee weapons? 0 Answers
How can I make my texure line up right with the default cube 1 Answer